Archive · Creative project · 2025

Nomtopia

Collectible characters that tell the stories behind fusion food.

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Role
UX / UI design
Research
Prototyping
Team
Ruby Wu
Yaya Zheng
Helen Burt
Maleekah Khan
Year
2025
Tools
Figma, After Effects

Problem

Creative-minded youth enjoy fusion foods without knowing the histories of migration, colonization and trade behind them.

Approach

Collectible characters, storytelling and interactive design that turn cultural heritage into something curious and tangible.

Outcome

Nomtopia: a fusion-food blind box with seven characters, story cards, packaging and a companion app.

Skip to final outcome ↓

02 Context

Food is never just sustenance.

Food carries histories of migration and cultural exchange. Fusion cuisine has become a symbol of blended traditions, yet the origins behind these dishes often go untold. Nomtopia asks how we might enrich creative-minded youth’s understanding of where fusion foods come from, using collectible characters, storytelling, and interactive design to turn cultural heritage into something curious, tangible, and worth exploring.

03 The challenge

Loved dishes, untold stories.

In today’s diverse culinary landscape, many creative-minded youth enjoy fusion foods without fully understanding their rich historical and cultural origins, and may unknowingly contribute to their misrepresentation.

Rather than presenting history as static information, we designed an interactive approach that invites people to explore how migration, colonization and trade shaped global cuisine, weaving storytelling with hands-on engagement to spark curiosity and a deeper appreciation of heritage through food.

04 The process

From research to a blind box.

During ideation we gathered research and observations to find key themes, and identified three focus areas: authenticity in cuisine, fusion food & culture, and accessibility & logistics.

Research board of observations
Three focus areas: authenticity, fusion food and culture, accessibility and logistics
Affinity map grouped into three themes

Down selecting

From three initial concepts, we moved forward with Chef Mart: a fusion food blind box collectible that merges aesthetic appeal with insights into the history of fusion cuisine. It balanced visual engagement, cultural storytelling and interactive learning.

Three concept boards: Chef Mart, expressful and FUSE
Three concepts, one direction: Chef Mart.

Co-designing with stakeholders

We interviewed people from diverse cultural and culinary backgrounds to see how they relate to food heritage and where knowledge gaps exist. We asked open-ended questions to understand:

  1. 01

    Defining fusion

    How users define and experience fusion cuisine.

  2. 02

    Engaging narratives

    Which cultural food stories they find engaging.

  3. 03

    Memorable interaction

    Which forms of interaction feel most inviting and memorable.

Co-design session around a table
Participant sorting concept cards

Constructive feedback

In group critique sessions we presented early concepts and evaluated:

  1. 01

    Cultural value

    Whether the concept clearly communicated the cultural and historical value of fusion foods.

  2. 02

    Lasting engagement

    If the interactive and collectible elements were compelling enough to sustain engagement.

This feedback pointed us to richer visual storytelling, a clearer user journey and better accessibility.

Critique board covered in sticky notes
Storyboard with feedback sticky notes

05 Prototyping

Sketch, build, test, refine.

Low-fidelity

Early mockups explored box structure, card layout and figurine design, testing how form and function could support the story while staying collectible.

Sketch of the blind box structure
Sketch of the Tempu story card
Clay figurine prototypes
Paper mockup of the Nomtopia box

High-fidelity

After several iterations and feedback cycles, we refined the visual language, interaction flow and educational content, capturing the playful essence of blind box culture while keeping the focus on cultural appreciation.

High-fidelity app screens and flow
App flow, from unboxing to each character’s story. Tap to zoom.
Printed Nomtopia blind box tied with twine
Box dieline in yellow and red gingham
Box dieline in green and blue gingham

06 Final outcome

Meet the Nomtopia crew.

Four app screens: Fantry, Tempu’s story, Nomtopia exploration map and rewards
  • Tempu characterTEMPU
  • Jjaja characterJJAJA
  • Curri characterCURRI
  • Bami characterBAMI
  • Croll characterCROLL
  • Kebb characterKEBB
  • Mystery character silhouette???

Check out the video!

Nomtopia video thumbnail